IGN UK: Revolution is synonymous with the traditional adventure game. Casual publishers know that the tastes of their audience are changing – and have identified adventures as a core genre onto which they are likely to migrate. They are the same sort of gamers who made adventures popular in the past but then felt alienated as games went 'hardcore'. These are the people who are beginning to realise what potential games have – and the adventure is the perfect genre for them to do this. We hope to appeal to two main audiences – traditional adventure fans and fans of the series, plus the casual gamer who has developed beyond simply wanting to find shapes hidden in a background, or endlessly matching three gems. Secondly, gamers who are playing on these formats are exactly the people who either love, or would love, adventure games. ![]() Firstly the control systems are so tactile – it's almost as though you are drawing onto the screen, and this is just such a great way to drive the story forward through solving puzzles and interacting with characters. The Nintendo formats really are perfect platforms for this renaissance - for two reasons. However we are now starting to see that this process has come full circle – particularly since so many Nintendo gamers like the crisp look that 2D offers. As the cost of producing ever more detailed 3D games has spiralled, genres such as adventures have been pushed aside. What is it about the Wii and DS that makes them the perfect home for a rejuvenation of the genre? Charles Cecil: I am not sure that adventure games have so much fallen from favour, but more that they have been left behind as more visceral game genres have come to dominate. ![]() IGN UK: It's generally regarded that classic 2D adventure games have fallen out of favour with the larger gaming populace in the last decade. We sat down with Revolution managing director Charles Cecil for the first, full lowdown on the games ahead of their release this spring. Now, Ubisoft and genre veterans Revolution Software have teamed up to rejuvenate the revered Broken Sword series, having recently announced a director's cut of adventure classic Broken Sword: The Shadow of the Templar on Wii and DS. We've seen a resurgence in their popularity recently though, Nintendo's consoles lending themselves perfectly to the genre thanks both to their broad audience and tactile control schemes.
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